AI Insights · Timothy · April 2022
Top 5 Disney Games Performance on Unified Platform in Mexico Q1 2022
In Q1 2022, Disney games on a unified platform in Mexico showed varied trends in weekly downloads, revenue, and active users. Marvel Contest of Champions led in revenue, while Disney Coloring World saw notable download growth.
Analyzing the performance of the top 5 Disney games on a unified platform in Mexico during Q1 2022 reveals a dynamic landscape of user engagement and revenue generation. The data, sourced from Sensor Tower, provides valuable insights into weekly downloads, revenue, and active user trends.
MARVEL Future Fight experienced a steady decline in weekly downloads, starting strong with 65.4K in mid-January but dropping to 4.3K by the end of March. Revenue peaked at $10K in the last week of December but fluctuated throughout the quarter, ending at $7.4K. Active users also saw a decline from 152.6K in January to 96.2K in the last week of March.
Marvel Contest of Champions demonstrated strong weekly revenue, peaking at $39.6K in late December and stabilizing around $20.9K by the end of March. Weekly downloads decreased steadily from 29.8K in late December to 8.1K by the end of March. Active users followed a similar trend, decreasing from 78.4K to 54.1K over the same period.
Disney Coloring World showed significant growth in weekly downloads, starting at 13.9K in late December and peaking at 22K by mid-March. Revenue remained relatively stable, averaging around $1.3K per week. Active users increased from 19.5K in late December to a peak of 29.1K in mid-March, before slightly declining to 25.7K by the end of March.
The Simpsons™: Tapped Out had a consistent performance in weekly downloads, starting at 17.3K and ending at 8.7K. Revenue peaked at $3.2K in late January but gradually decreased to $1.7K by the end of March. Active users showed minor fluctuations, maintaining around 100K throughout the quarter.
Disney Frozen Free Fall Game had stable weekly downloads, averaging around 9.3K at the beginning of the quarter and slightly dropping to 5.8K by the end of March. Revenue remained modest, peaking at $592 in early February. Active users stayed relatively steady, fluctuating between 38K and 43K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.